In a very populated world as
the one of the boardgames, we can consider as a real icon only few games. One of
them … I'm sure … it is PanzerBlitz and his "family" (Panzer Leader
and Arab Israeli Wars included).
Panzer Blitz was published for
the first time 50 year ago … when the boardame's market was dominated by the Avalon
Hill and a few other publishing houses … in a period in which the wargame was
only for few lovers.
In 1970 Jim Dunnigan designed it
and then published a trial version in “Strategy & Tactics magazine no. 22.The
70s and 80s were years of great success for the game with over 320,000 copies sold.
A significant number if you consider that, today, a board game made by the most
serious companies is launched only after obtaining a pre-sell booking of at
least 500 copies.
Panzer Blitz was the first tactical board game designed and based on real
military operation manuals. Manuals that were still partially classified when
it was written. The first version was based on WWII Eastern front scenarios
with a hexagonal map that represented about 250 metres of terrain and, in
which, every turn were around 6 minutes of real time. The subsequent Panzer
Leader was created to fix some issues of the original Panzer Blitz and to
introduce a series of new scenarios (Normandy and Ardennes) with new units and
functionality.
Panzer Leader uses simple game
mechanisms, the game dynamics and his set of rules are able to satisfy both
expert and starter players for their realism. The game is perfect for two
players but It is possible to increase their number till six and even more. The
map, combined in different variants, can create a lot of scenarios … micro or
macro … without a reduction of appeal for the wargamer. The counters are easy to
understand on a graphic point of view and complete of all the information
needed for the game. For example the vehicles have black silouettes while the
infantry and other weapon uses the NATO symbols that well represent
their real
characteristic.
Wikipedia … in its game description … reports the difficulty to destroy enemies
units with the simple direct shot, stimulating the players to use combined
attack tactics. This is exactly the strategy used during the real WWII fights
and in moderd times! Another point that attests the game value.
Today a lot of people thinks
that Panzer Blitz or the other tactical Avalon Hill’s board games of the same
family are old and outdated.
This is not correct … the evolution
of Panzer Blitz never stopped. Considering the 500,000 boxes sold including
Panzer Leader and AIW … I think that most of the wargamers over 40 years old
have at least a copy of these games in their house. Many of them played it more
and more times creating even new variants and scenarios.
After Panzer Blitz release, Avalon
Hill’s magazine (The General) published some articles with the explanation of
complex rules, scenario analysis and interesting additional scenarios. The same
was done for Panzer Leader with a first important variant: Panzer Leader '40, with
new scenarios and new counters to simulate German blitz during 1940 in France.
This was only the first step
... More than 200 new scenarios, including official and "home made",
have been created by then by The Boardgamer, VAIPA, Old Soldiers Magazine and
others. It is possible to find a list of them here www.grognard.com and the number is impressive although vastly incomplete. The range of
scenarios is exciting … from Finland to
the African desert, from Ethiopia to Korea, passing through the "what if” and
the scenarios between NATO and the Warsaw Pact. All of them are free thanks to
the web.
Another important step for the
evolution of Panzer Blitz and Panzer Leader was an important article published on the web on
www.grognard.com by Carl Fung: “Panzer Leader and Panzerblitz
supplemented by The Arab-Israeli Wars rules” (https://grognard.com/variants/plpb.txt)
in this article a simple set of rules allowed
the player to adapt the “old” game system to the more “modern” Arab Israeli
Wars’ rules, included a conversion table pointing out the need to reduce the
speed of the vehicles. With this variant and the speed review, the dynamics and
weapon systems have got an important update and a lor of realism has been added.
Introducing Improved Panzer Leader
During the 90s, a small group of Italian gamers (Sergio Cuoghi, Enrico
Tagliacuzzi, Paolo Artioli and Massimo Cottafavi) started to create a lot of new
scenarios for Panzer Leader… Dieppe and Goodwood operation only to name two of
the most important. Then they started to elaborate with the latest game of the Panzer
Blitz family… Arab Israeli Wars … and based on it, like the above mentioned
Carl Fung did on www.grognard.com, developed an important, deep overhaul of the
original game. The most important change is the reduction step for all the
units, the speed has been reduced as mentioned, all the optional rules have
been included in the basic rule set, etc. In this way they created an updated game
system that improved a lot the original one whitout bringing any complexity on
the game dynamic or adding more complication to the rule set. A great work on
the rules, counters and a deep unit revision that is able to keep high the
interest for this boardgame with a lot of new scenarios: Sicilia, Ghotic line,
Cassino, Anzio and so on. This new version had only one limit … the rules were in
Italian only.
This new version is an exceptional game. For who know the basic rules of
Panzer Blitz/Panzer Leader/ Arab Israeli Wars, a few hours and a couple of
scenarios are enough to understand all. The scenarios … in particular the
Sicily invasion and Salerno landing … are very dynamic and includes
macro-scenarios well designed with the possibility to involve till six persons.
I purchased all the new scenarios, rules, counters of the Improved Panzer
Leader by mail years ago (internet was not available then) and immediately we
started to play it. During these years
the small inconsistencies found of the new rule set have been fixed completing
the “life cycle” of this game. The counters have been re-made, in colours,
adding more realism (look at the picture above). Now it is also possible to
find on the web new very well done maps, that are currently used for our games..
If today an "old" player saw a new Improved Panzer Leader scenario,
he would have a hard time to recognize it as the "old" game. Today, Improved
Panzer Leader is more modern than ever.
Unfortunately, without further developments by those who originated designed
it, my only hope is that someone can translate the rules in English and share
them on the various websites and Facebook groups dedicated to this game.
I cannot forget that … when I moved to Turin few years ago… I wrote on a
Facebook group … “There is someone that plays to Panzer Leader in Turin?” …
after a couple of minutes I received from Luca, the president of La Piccola
Armata, “Yes I’am … when we start?”
Some days after Luca’s reply I started to play at La Piccola Armata, my new
club in Turin, Italy. Now, every weeks, I play with some of my club mates one
of Improved Panzer Leader scenarios. Till now we played: Sicily, Ardenne,
Salerno, Normady small, medium and even macro scenarios. I hope that this post …
written in a modest English … could awake the interest for this game that for
me it is so impressive.
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