QUATRE BRAS
[May 25, 2013]
[May 25, 2013]
Introduction -
June 16, 1815
At midday in a four houses village
called Quatre-Bras begins the clash between the left wing of the Armée du Nord
under the command of Marshal Ney and the weak Prince Orange Dutch
forces ...
Game system: Black
Powder
House rules:
1) The French infantry will be reliable only when it is in attack column formation. No other bonus are applied in the order phase
2) The
interpenetrated troops from retreating units, as a result of a losing hand to
hand combat, must make a morale check: if they fail they suffer 1 hit.
3) To
interpenetrate a friendly unit movement costs half move.
4) You
can fire only if the unit moves once.
5) The
Brigades are to be considered shaken when more than half of
the units are shaken or eliminated (ie: 2 or 3 units >> 2 units
shaken/eliminated, 4 or 5 units >>> 3 units shaken/eliminated and so
on)
Battle set up
Turns limit: 8
Armies objectives:
French army:
to conquer Quatre – Bras crossroad
and to maintain it till 8th turn
[Great victory]
to break Allies army [Minor victory]
English victory
to break French army [Great victory]
to maintain free Quatre-Bras
crossroad till 8th turn
[Minor victory]
Miniatures scale: 28 mm
Total miniatures
French side: 9 commanders, 280
infantry men, 48 cavalry, 28 artillery men and 7 cannons
Allies side: 8 commanders,
376 infantry men, 20 cavalry, 32 artillery men and 8 cannons
Turn 1
A thin line of Dutch troops under the command of General Perponcher tries to stop the French II Corps. Meanwhile in the Bossu forest the Prince of Orange harangues the 28th Nassau to hold the line.
Turn 2
The French press on the Belgian-Dutch units. On the
Allies left the 8th Belgian militia brigade stubbornly (and surprisingly ) resists against two French
columns. Wellington reaches the
battlefield.
Picton, Brunswick and Merlens units join to the battle
Turns 3 and 4
On the French left Kellerman and D'Hurbal lead
the 3rd cavalry regiment around Bossu
wood. Meanwhile, on the right, the 5th lancers destroy one of the
two Merlen light cavalry regiments
Turns 5 and 6
The battle continues: the French press the left Allies side. On the right the English guard regiments, under the command of Cook, enter slowly.
Turn 7
The French II Corps continues its pressure. At the
center Foy and his 9th Division are forced to fall back and the 2nd
Division leads by Bachelu reaches the French main objective, Quatre-Bras crossroad,
forcing the English to retreat.
Turn 8
At the center the Hannoverian troops repulse back Bachelu
infantry and regain the crossroad while on the French left Kellerman
crash his cavalry regiments against the Guard squares.
End: English minor victory
Historical differences:
In the real battle, the Duke of Brunswick died during
a cavalry charge leading his Uhlans. In the game the Duke of Brunswick decides
not to join to Uhlans charge. Consider that the Brunswick’s cavalry destroys a
French lancer unit during the 7th turn;
During the early stages of the battle , Marshal
Ney, to terrorize the Belgian-Dutch line , concentrates 22 guns directly
against them. In this game this action is decided by French commanders during the 5th turn but against the Brunswick
and Merlen troops to slow their joint to the battle ;
The Prince of Orange during battle has not shown
great tactical skills. In the game the Young Frog role is quite different:
initially he holds his Nassau in the Bossu wood delaying Bachelu forces then,
keeping the line, pull back them till English guard lines;
In the real battle , the French will not be able
to get close to Quatre -Bras , but will be blocked by the arrival of Brunswick
and Picton divisions. In the game , only for a brief turn, the French conquests
Quatre Bras crossroad and then they was driven back by 42nd
highlander;
Finally Kellerman. On June 16, 1815 he'll receive from a frantic Nay the order to keep the pressure on Allies, leading his one available cuirassier brigade he tries to break Wellington's line. In the game Kellerman and D'Hurban try to outflank English forces but they are stopped by Guard's squares.
Notes
Scenario and miniatures are prepared by La Piccola Armata members. Ezio creates the scenario while miniatures are painted by Flavio, me and Alberto.
Entry order
Hours
|
Turn
|
French
|
Zone
|
Allies
|
Zone
|
< 13.00
In campo
|
-
|
Ney
II Corpo, Reille
II Corpo, 5ª Div. Fant. Bachelu
II Corpo, 9ª Div. Fant. Foy
II Corpo, 2ª Div. Cav. Pire
II Corpo, Artiglieria
|
B
|
I Corpo, Orange
I Corpo, 2ª Div. Fant. NL Perponcher-Sedinitzky
|
A
|
13.00-14.00
|
1°
|
II Corpo, 6ª Div. Fant. Jerome
|
C
|
Wellington
|
E
|
14.00-15.00
|
2°
|
Riserva, 5ª Div. Fant. UK/HAN Picton
Riserva, Corpo di Brunswick
Riserva, Brg. Merlen
|
E
|
||
15.00-16.00
|
3°
|
||||
16.00-17.00
|
4°
|
III Corpo Cav, Kellerman
III Corpo Cav, 11ª Div.
Cav. L’Heritier
|
D
|
I Corpo, 3ª Div. Fant. UK/HAN Alten
|
F
|
17.00-18.00
|
5°
|
III Corpo Cav, 12ª Div.
Cav. D’Hurbal
|
D
|
I Corpo, 1ª Div. Fant. Gd. UK Cook
|
F
|
18.00-19.00
|
6°
|
||||
19.00-20.00
|
7°
|
||||
20.00-21.00
|
8°
|
Allies battle orders
Rif.
|
Unit
|
Numer of miniatures
|
Type
|
Armament
|
HtH
|
Shoot
|
Morale
|
BP
|
Special rule
|
Armata Alleata 6/4
|
Wellington
|
Command
|
9
|
||||||
I
|
I Corpo
|
Orange
|
Command
|
6
|
|||||
1
|
1ª Div. Fanteria UK Guardie 2/2
|
Cooke
|
Command
|
8
|
|||||
1a
|
I/1° e III/1° Rgt.o Guardie
|
1 x 24
Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Steady line,
First Fire, Steady
|
1b
|
II/2° Rgt.o Gd e II/3° Rgt.o Gd
|
1 x 24
Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Steady line,
First Fire, Steady
|
1c
|
10 x 9pdr, 2 how
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
3
|
3ª Div. Fanteria UK/HAN 5/3
|
Alten
|
Command
|
8
|
|||||
3a
|
II/30° Rgt.o e 33° Rgt.o
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Steady line
First Fire
|
3b
|
II/69° Rgt.o e II/73° (HD) Rgt.o
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Steady line
First Fire
Tough Fighters
|
3c
|
Bremen Field Btg e Verden
Field Btg
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
-
|
3d
|
York Field Btg e
Lüneberg Field Btg
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
-
|
3e
|
Grubenhagen Jager Btg
|
1 x 12
Small
|
Regular Infantry
|
Smoothbore musket
|
4
|
2
|
4+
|
2
|
Skirmish
|
3f
|
10 x 9pdr, 2 how
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
2
|
2ª Div. Fanteria NL 5/3
|
Perponcher-Sedinitzky
|
Command
|
8
|
|||||
2a
|
7° Rgt.o Linea Belga
|
1 x 12
Small
|
Regular Infantry
|
Smoothbore musket
|
4
|
2
|
4+
|
2
|
-
|
2b
|
27° Btg.e Jager Olandese
|
1 x 12
Small
|
Regular Infantry
|
Smoothbore musket
|
4
|
2
|
4+
|
2
|
Skirmish
|
2c
|
5°, 7° e 8° Btg.e Milizia
|
1 x 24
Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Unreliable
|
2d
|
I, II e III
btg.e/2° Rgt.o Nassau
|
1 x 24
Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Freshly Raised
|
2e
|
I, e II/28° Rgt.o Orange-Nassau
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Freshly Raised
|
2f
|
6 x 8pdr, 2 how
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
2g
|
6 x 8pdr, 2 how
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
3
|
3ª Brg.a Cavalleria NL
|
van Merlen
|
Command
|
9
|
|||||
3a
|
6° Rgt.o Ussari Belgi
|
1 x 6
Small
|
Regular Cavalry
|
Sabre
|
5
|
-
|
4+
|
2
|
Marauders
Freshly Raised
|
3b
|
5° Rgt.o Dragoni Leggero Olandesi
|
1 x 6
Small
|
Regular Cavalry
|
Sabre
|
6
|
-
|
4+
|
2
|
Marauders
Freshly Raised
|
3c
|
4 x 6pdr
|
1 cannone
|
Artillery
|
Smoothbore horse artillery
|
1
|
3-2-1
|
4+
|
1
|
Marauders
|
Riserva dipende da
Wellington
|
|||||||||
5
|
5ª Div. Fanteria UK/HAN 7/4
|
Picton
|
Command
|
9
|
|||||
5a
|
l/28° Rgt.o
|
1 x 12
Small
|
Regular Infantry
|
Smoothbore musket
|
4
|
2
|
4+
|
2
|
Steady line
First Fire
|
5b
|
l/32° Rgt.o e l/79° Rgt.o
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Steady line
First Fire
|
5c
|
l/95° Rifle
|
1 x 12
Small
|
Regular Infantry
|
Rifled musket
|
4
|
2
|
4+
|
2
|
Skirmish, Élite
Sharpshooters
|
5d
|
III/l° Rgt.o e II/44° Rgt.o
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Steady line
First Fire
|
5e
|
l/42° (HD) Rgt.o e I/92° (HD) Rgt.o
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Steady line
First Fire
Tough Fighters
|
5f
|
Verden LW e Luneburg LW
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Unreliable
|
5g
|
Osterode LW e Munden LW
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Unreliable
|
5h
|
10 x 9pdr, 2 how
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
B
|
Corpo di Brunswick 5/3
|
Brunswick (+1 se
in mischia)
|
Command
|
7
|
|||||
Ba
|
Rg.o Ussari e Sqd.e Ulani
|
1 x 8
|
Regular Cavalry
|
Sabre
|
8
|
-
|
4+
|
3
|
Marauders
|
Bb
|
Btg e AvanGd e Btg.e Guardie
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Valiant
|
Bc
|
1° e 2° Btg.e Leggero
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Freshly Raised
|
Bd
|
3° Btg.e Leggero e 1° Btg.e Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Freshly Raised
|
Be
|
2° e 3° Btg.e Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Freshly Raised
|
Bf
|
8 x 6pdr
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
Bg
|
8 x 6pdr
|
1 cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
French battle order
Rif.
|
Unit
|
Numer of miniatures
|
Type
|
Armament
|
HtH
|
Shoot
|
Morale
|
BP
|
Special rule
|
||||||||
Ala SX 6/4
|
Ney
|
Command
|
9
|
||||||||||||||
II
|
II Corpo
|
Reille
|
Command
|
9
|
|||||||||||||
II A
|
Art. II Corpo 6 x 12pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore heavy artillery
|
1
|
3-2-1
|
4+
|
3
|
-
|
||||||||
5
|
5ª Divisione Fanteria 5/3
|
Bachelu
|
Command
|
8
|
|||||||||||||
5a
|
I e II btg.e, 2° Rgt.o Leggero
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
Skirmish
|
||||||||
5b
|
III e IV btg.e, 2° Rgt.o Leggero
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
Skirmish
|
||||||||
5c
|
I e II btg.e, 61° Rgt.o Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
|
||||||||
5d
|
I e II btg.e, 78° Rgt.o Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
|
||||||||
5e
|
I, II e III
btg.e, 108° Rgt.o Linea
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
|
||||||||
5f
|
6 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
||||||||
6
|
6ª Divisione Fanteria 4/3
|
Jerome
|
Command
|
7
|
|||||||||||||
6a
|
I, II e III
btg.e, 1° Rgt.o Leggero
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
Skirmish
|
||||||||
6b
|
I e II btg.e, 3° Rgt.o Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
|
||||||||
6c
|
I, II e III
btg.e, 1° Rgt.o Linea
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
|
||||||||
6d
|
I, II e III
btg.e, 2° Rgt.o Linea
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
|
||||||||
6e
|
6 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
||||||||
9
|
9ª Divisione Fanteria 4/3
|
Foy
|
Command
|
8
|
|||||||||||||
9a
|
I e II btg.e, 92° Rgt.o Linea
|
1 x 16
|
Regular Infantry
|
Smoothbore musket
|
6
|
3
|
4+
|
3
|
Reliable Att Col
|
||||||||
9b
|
I e II btg.e, 93° Rgt.o Linea
|
1 x 16
|
Regular Infantry
|
6
|
3
|
4+
|
3
|
Reliable Att Col
|
|||||||||
9c
|
I, II e III
btg.e, 100° Rgt.o Linea
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
|
||||||||
9d
|
I, II e III
btg.e, 4° Rgt.o Leggero
|
1 x 24 Large
|
Regular Infantry
|
Smoothbore musket
|
8
|
4
|
4+
|
4
|
Reliable Att Col
Skirmish
|
||||||||
9e
|
6 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore artillery
|
1
|
3-2-1
|
4+
|
2
|
-
|
||||||||
2C
|
2ª Div. Cavalleria Leggera 2/2
|
Pire
|
Command
|
8
|
|||||||||||||
2Ca
|
1° e 6° Rgt.o Cacciatori
|
1 x 8
|
Regular Cavalry
|
Sabre
|
7
|
-
|
4+
|
3
|
Marauders
|
||||||||
2Cb
|
5° e 6° Rgt.o Lanceri
|
1 x 8
|
Regular Cavalry
|
Lancers
|
7
|
-
|
4+
|
3
|
Marauders
Lancers
|
||||||||
2Cc
|
4 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore horse artillery
|
1
|
3-2-1
|
4+
|
1
|
Marauders
|
||||||||
IIIC
|
III Corpo Cavalleria
|
Kellerman
|
Command
|
9
|
|||||||||||||
11C
|
11ª Div. Cavalleria Pesante 2/2
|
L’Heritier
|
Command
|
8
|
|||||||||||||
11Ca
|
2° e 7° Rgt.o Dragoni
|
1 x 8
|
Regular Cavalry
|
Swords
|
8
|
-
|
4+
|
3
|
Heavy Cav +1
|
||||||||
11Cb
|
8° e 11° Rgt.o Corazzieri
|
1 x 8
|
Regular Cavalry
|
Swords
|
9
|
-
|
3+
|
3
|
Reliable,
Heavy Cav +D3
|
||||||||
11Cc
|
4 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore horse artillery
|
1
|
3-2-1
|
4+
|
1
|
Marauders
|
||||||||
12C
|
12ª Div.e Cavalleria Pesante 2/2
|
D’Hurbal
|
Command
|
8
|
|||||||||||||
12Ca
|
1° e 2° Rgt.o Carabinieri
|
1 x 8
|
Regular Cavalry
|
Swords
|
9
|
-
|
3+
|
3
|
Reliable,
Heavy Cav +D3
|
||||||||
12Cb
|
2° e 3° Rgt.o Corazzieri
|
1 x 8
|
Regular Cavalry
|
Swords
|
9
|
-
|
3+
|
3
|
Reliable,
Heavy Cav +D3
|
||||||||
12Cc
|
4 x 6pdr, 2 how
|
1cannone
|
Artillery
|
Smoothbore horse artillery
|
1
|
3-2-1
|
4+
|
1
|
Marauders
|
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Complimenti ottimo blog e battle report noi stiamo iniziando a provare BP da poco.
RispondiEliminaNoi siamo a Torino. Io non sono un esperto di BP ma nel club c'è almeno una persona che lo conosce veramente bene. Credo di aver inserito tutte le informazioni necessarie per riprodurre lo scontro ma se ti serve qualcosa non avere remore a contattarmi. Se per caso rigiocate lo scenario fammi sapere. Grazie
EliminaCiao,
RispondiEliminaBene noi lo stiamo giocando da poco la versione base, per masticarlo bene e poi passare alla espansione. L'anno scorso o forse due anni fa siamo stati li da voi con Lorenzo a giocare Impetus con i 28mm.Noi anche rigorosamente 28mm. Magari si potrebbe organizzare un mega game in joint venture nel futuro!!! Ciao
Se giocate al periodo napolenico vi conviene utilizzare le due espansioni (Albion Triumphant) perché hanno aggiunto alcune regole che permettono una giocabilità migliore. Riguardo al giocare in associazione non c'è nessun problema mi serve solo un po di preavviso. Tieni conto che io da solo ho più o meno 250 miniature francesi e altrettente inglesi in 28 mm. Altri dell'associzione oltre ad Inglesi e Francesi (questi ultimi in abbondanza!) hanno diversi pezzi Prussiani, Spagnoli e Olandesi. Ciao
RispondiEliminaCiao, anch'io e alcuni amici, stiamo preparando uno scenario su Quatre Bras, la realizzazione delle truppe necessarie è abbastanza lunga e dispendiosa, ma prima o poi... Per curiosità puoi dare un'occhiata a
RispondiEliminahttp://thebritisharecoming-simmy.blogspot.it/
Purtroppo non sono ancora utente di Google+ ma vi seguirò lo stesso e vi inserirò tra i miei blog preferiti.
Complimenti e a presto
Simmy
Grazie dei complimenti li riferirò agli altri membri del club. Scusa per il ritardo nella risposta. Provvederò di sicuro a collegarmi sul vs sito. Grazie della tua segnalazione
RispondiElimina